Index
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C
- changeDirectionX() - Method in class project.pong.model.Ball
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Reverses the direction of movement along the x-axis.
- changeDirectionY() - Method in class project.pong.model.Ball
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Reverses the direction of movement along the y-axis.
- checkCollision() - Method in class project.pong.controller.GameController
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Checks collision between game elements.
- checkGoal() - Method in class project.pong.controller.GameController
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Checks if a goal has been scored.
- checkScore() - Method in class project.pong.controller.GameController
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Checks if either player has reached the winning score and ends the game if so.
- clearLabel() - Method in class project.pong.view.GameView
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Clears the displayed score on the game view.
- CollisionDetector - Class in project.pong.model
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The CollisionDetector class detects collisions between the ball and rackets in the Pong game.
- CollisionDetector(GamePong) - Constructor for class project.pong.model.CollisionDetector
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Constructs a CollisionDetector object with the specified GamePong instance.
- CollisionDetectorTest - Class in project.pong.view
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The CollisionDetectorTest class tests the functionality of the CollisionDetector class.
- CollisionDetectorTest() - Constructor for class project.pong.view.CollisionDetectorTest
- controller - Variable in class project.pong.view.layout.TopBar
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